Who this helps
- Designers preparing overlay panels
- Developers adding a glass-effect card
Developer Design Utility
Create glass-style Glassmorphism CSS by adjusting opacity, backdrop blur, border, radius, shadow, and preview the result in real time.
Adjust background color, opacity, blur, saturation, border, and shadow values to create your desired glass effect.
Base background color of the glass card. White is suitable for classic Glass UI, while colors work well for accent cards.
Check transparent glass texture and blur effects in real time.
Quickly apply glassmorphism combinations commonly used for cards, banners, modals, and dark background UI.
Use the code below in CSS files, component styles, or inline styles.
Select settings, then click the Generate CSS Code button.
Preview a translucent panel and generate blur, saturation, border and shadow CSS. The output includes a more opaque fallback when backdrop filtering is unsupported.
Choose a valid 3- or 6-digit HEX panel color.
Start with enough opacity to keep text readable.
Adjust blur and saturation against the preview background.
Set border, radius, shadow and padding.
Export CSS and test the actual background, fallback and target devices.
Readability depends on the image behind the panel.
The fallback preserves a visible surface but still needs contrast review.
HEX is converted to RGBA and combined with blur/saturation, a border, radius, shadow and padding. Both backdrop-filter and its WebKit-prefixed form are emitted, along with an unsupported-filter fallback.
Color values and settings are processed locally; the preview does not upload them.
Create a compact brand shade scale.
Fade an element into view once.
The effect filters what is behind the panel. Try a textured background and a translucent panel.
No. Opacity, text color and the underlying image all matter.
Keep or adapt it so the content remains readable where filtering is unavailable.